Game of Thrones Turns 15: Writer Reveals How He Wrote Bran’s Dreams & Nearly Didn’t Exist

by priyanka.patel tech editor

Fifteen years after its premiere, HBO’s Game of Thrones remains a cultural touchstone, its influence still felt across television and pop culture. For Bryan Cogman, the show’s early days were a formative crucible—one that began not with a script, but with a spreadsheet. As the series’ unofficial “keeper of the mythos,” Cogman spent the first months of production in 2009 organizing the sprawling world of Westeros into accessible documents, mapping family trees and character arcs for a team that included showrunners David Benioff and D.B. Weiss, as well as George R.R. Martin and Jane Espenson. His work behind the scenes would soon catapult him into the writer’s chair for the fourth episode of season one, “Cripples, Bastards, and Broken Things,” a milestone he recently reflected on in a Bluesky post marking the episode’s 15th anniversary.

Cogman’s journey from “in-house expert” to credited writer is a story of serendipity and scrappiness, one that underscores how close Game of Thrones came to never being made at all. At the time, HBO was venturing into uncharted territory with a high-fantasy epic, a genre the network had largely avoided. Internal skepticism was palpable, with executives and even some creatives questioning whether the show’s magical elements—dragons, prophecy, and the supernatural—could translate to screen without alienating audiences. “There was a lot of pressure to tamp that down,” Cogman recalled, but he pushed back, embracing the show’s fantastical roots. “Fuck it, I’ll write it anyway,” he said, crafting Bran Stark’s dream sequence to be “not too fantastical, but enough to see where we were going.”

For Cogman, who had no prior writing experience, the opportunity to contribute to Game of Thrones was a leap of faith. Though HBO had instructed Benioff and Weiss to bring on freelancers for the first season, the showrunners saw potential in Cogman’s organizational skills and creative spirit. His first writing assignment, “Cripples, Bastards, and Broken Things,” was initially intended as a training exercise. Yet, as Cogman noted, the episode’s success—and his own—proved pivotal. The experience also marked his unofficial debut as an on-set producer, a role Weiss and Benioff had recognized in him early on. By later seasons, he had officially transitioned into producing, a trajectory that would see him rise to consulting producer on The Lord of the Rings: The Rings of Power.

The Making of a Fantasy Epic

Behind the scenes, the production of Game of Thrones was a high-stakes balancing act. The show’s creators were acutely aware of the risks: fantasy television was rare on network TV, and HBO’s own history included high-profile failures. “We were scrappy,” Cogman said, comparing the show’s early days to the more polished productions of peers like Boardwalk Empire, which premiered the same year. The challenge was to make Westeros feel as real as any historical drama, even as the story veered into myth and magic.

The Making of a Fantasy Epic
Westeros

Cogman’s role in breaking the first season was critical. He helped Benioff and Weiss structure the narrative, ensuring that the intricate web of characters and political intrigue remained coherent across episodes. His ability to distill complex lore into digestible formats—family trees, character bios, and episode outlines—became indispensable. “I was the guy who made sure everyone knew where Ned Stark’s sword was at all times,” he joked in a 2011 interview with Winter Is Coming. This meticulous approach not only streamlined production but also set the tone for the show’s legendary attention to detail.

The Making of a Fantasy Epic
Game of Thrones Ned Stark

Yet, the early days were far from smooth. Internal debates raged over the show’s tone and scope. HBO executives, while supportive, were wary of the budget and the complexity of the source material. The pilot episode, shot in 2007, was initially deemed unsatisfactory and reshot in 2009—a decision that delayed the series’ debut by two years. “It was a case of the right people being there to do it, the network taking a chance on us and the material, and the world wanting it,” Cogman reflected. That chance paid off spectacularly, with Game of Thrones going on to become one of the most acclaimed and influential shows in television history.

A Legacy of Collaboration and Creativity

Cogman’s experience on Game of Thrones was transformative, not just for his career but for the entire industry. He credits the show’s collaborative environment—where creatives and executives worked as true partners—as the key to its success. “Back then, HBO’s environment was one where creatives and execs truly felt like collaborators,” he said. This ethos allowed the show to take creative risks, from the shocking death of Ned Stark to the introduction of the White Walkers, that would have been unthinkable in a more hierarchical studio setting.

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For Cogman, the show’s impact extended beyond the screen. His time in the trenches of Game of Thrones became his “film school,” teaching him everything from scriptwriting to on-set producing. “It spoiled me for life,” he admitted. The lessons learned during those early seasons would later inform his work on The Lord of the Rings: The Rings of Power, where he now serves as a consulting producer. “I learned everything I know about writing and production from being in its trenches,” he said, emphasizing how Game of Thrones gave him the confidence to take on even more ambitious projects.

From Westeros to Middle-earth

Today, Cogman’s career spans both sides of the fantasy genre, from the political intrigue of Westeros to the mythic landscapes of Middle-earth. His transition from writer to producer on Game of Thrones mirrors the show’s own evolution, as it grew from a scrappy pilot into a global phenomenon. Now, as he contributes to The Rings of Power, he brings the same collaborative spirit and meticulous approach that defined his early days on Game of Thrones.

From Instagram — related to Game of Thrones

Looking ahead, the legacy of Game of Thrones continues to inspire new generations of storytellers. For Cogman, the show’s enduring appeal lies in its ability to blend spectacle with substance, fantasy with realism. “What is Dead May Never Die,” he wrote in his Bluesky post, echoing the show’s iconic tagline. As Game of Thrones celebrates its 15th anniversary, Cogman’s story serves as a reminder of the creative risks that made it possible—and the talent that brought it to life.

For those eager to dive deeper into the show’s early production challenges, HBO’s official Game of Thrones archives and Cogman’s book, Inside HBO’s Game of Thrones, offer further insights into the making of a television landmark.

What stories from your own Game of Thrones experience would you share? Comment below or share this article with fellow fans.

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